My research interests range from theoretical game theory to simulation modeling to applied political economy. One recent theoretical paper introduced a new class of incomplete information games, called aggregation games, designed for modeling situations in which a group of agents must take a collective decision based on the aggregate of group members' private information. Another recent paper, combining simulation modeling with theory, developed an algorithm which locates a pure-strategy equilibrium for the classic two-player, two-stage Hotelling price-quantity game.